Saturday, May 31, 2025

'Mission Impossible: The Final Reckoning' Has More Ego Than Stunts

If there was ever a franchise that never demanded much out of its audience, it was the Mission Impossible movies. These films came out roughly once every five years, enough time to miss them but also enough to forget they existed. They barely had continuity, their protagonist Ethan Hunt (Tom Cruise) is not really a character. There's all kinds of inconsistencies in tone and style between entries, which is fine. My question is this: are there people out there who have made Mission Impossible their whole personality? Anybody who would be offended if they retconned the end to Mission Impossible: Fallout or something? I like all these movies well enough but I don't remember which one was Rogue Nation and which one was Ghost Protocol. I don't remember why Tom Cruise climbed the Burj Khalifa in the fourth or fifth movie. Jonathan Rhys Meyers was in one of these? Where?

And that’s fine. If anything, that’s admirable. I think it is a series strength to be easy and breezy like a shampoo. Mission Impossible lost that strength when it became 2025 and Tom Cruise was staring down the barrel of a Medicare ID card. Now Mission Impossible is exhausting and pompous. There is one man that did make Mission Impossible his entire personality, and it just so happens to be the guy starring in them. The newest and worst movie in this series, Mission Impossible: The Final Reckoning, is a film starring Tom Cruise in a Tom Cruise production, with only one audience in mind: Tom.

The final entry of the Mission Impossible franchise is so big it had to be split into two movies - the seventh, eighth, and also presumably last films in Ethan Hunt's career. Dead Reckoning, the one with a "Part 1" subtitle, was action-packed and impressive, but still too long and too complicated just to be a movie where Tom Cruise rode a motorcycle off a mountain. Its sequel, The Final Reckoning, curiously lacking a "Part 2" despite being the second half of a mammoth movie, doubles-down hard on the worst instincts of its processor. There's even less thrills, more talking, more plot. But really what strangles this duology is ego. What filled roughly six hours of runtime? A lot of self-worship, a lot of reverence for something that never really mattered. Everybody from low-level spies to the very president of the United States herself must stop and sing how special and important Ethan Hunt is. But there is no Ethan Hunt, even in his own film series he barely exists. He is just whatever Tom Cruise needs to be at the time of filming. It appears that what Cruise needs in 2025 is ungodly levels of self-importance.

Wednesday, April 16, 2025

I Want to Burn Down the House in 'Blue Prince'

Obviously there are what you would consider puzzle SPOILERS in here. I do not think I give away full answers, but know that you only read this at the PERIL of you own FEAR AND TERROR.

When I get really into a game, I can feel the obsession. The obsession manifests as a kind of light pressure just under my forehead. Nothing else in my life other than video games has generated this reaction in me: not any job, not writing, not movies, not any relationship, and certainly not jogging. My stomach will tell you I don't jog nearly enough, but it does have the shape of a man who has played at least 10,000 hours of video games. This pressure headache is actually not altogether unpleasant. The obsession is a purpose, a task to complete. Most of life is just the space between the things that matter, so a core drive, a direction that I can feel at all times, it isn't bad. This must be why religious people can get so freaky. Only instead of rebuilding the Temple my task is to solve the mysteries of Blue Prince, apparently. Only Blue Prince will not let me solve the puzzles I can literally see the solutions to already and that... that is infuriating. I have a divine will in my skull driving me forward and the game will not play along.

I like these puzzle exploration games to a certain limit. Last year I loved Animal Well a great deal, which was a Metroidvania with very little action, instead using the platforming as a kind of expanding series of locked room puzzles which you can solve outwardly. I devoured that game in a week, making it my whole existence. There is no joy in gaming greater than discovering you can use the Frisbee as a spinning platform and your little guy can ride on it back and forth to gain access to new spaces and things. There's tons of games like this: Fez, The Witness, Zero Escape and Danganronpa to an extent. I really like these opaque mystery realms of shadows and puzzles, all in the long lineage of Myst. And ultimately don't really care what the puzzle means (the answer is irrelevant to me and in the case of The Witness, painful and obnoxious), I just like solving things.

Blue Prince is a uniquely agonizing example of these... I've heard the term 'Metroid-brainia' on a podcast and it made me want to unsubscribe to that feed after hearing the term. Let us never speak of that word again. The twist Blue Prince puts on this subgenre versus say, any Zero Escape game, is that the game is also a RogueLite. I was just talking about my feelings on RogueLites a few weeks ago in when writing about Balatro, but in case you forgot, usually my feeling is "this game is great, shame it's also a RogueLite".  In Blue Prince, the Rogue-ish elements are especially painful, especially ruinous. You're trying to solve the puzzle while also fighting against the cruelty of random chance. Rooms are never in the same places, your runs can be scuttled early if you get bad rolls. You can get all the way to the very top of the map, and then get fucked since you roll up two dead ends and a room turning the wrong way. Game Over, start over. I hate this. I have come to truly hate Blue Prince. I came here looking to serve a buzzing in my head and do happy puzzles. Instead I want to burn this house down.

Friday, March 28, 2025

Rambling Thoughts on My 'Balatro' Problem

Balatro is not a game about gambling, despite what the Pan-European Game Information guys might have once claimed. It does start as Poker but quickly evolves into something much more, until its weird mutations have it resemble Poker as closely as Final Fantasy Tactics resembles Chess, insomuch as both take place on grids. Yeah, Balatro is a card game about building hands, but it's also an absurd math problem built around stacking bonuses to numbers beyond human comprehension.

Now, however, as much as Balatro is Not Gambling, it is still a dangerous, terrible addiction. Please check on your loved ones if they start playing Balatro, especially if they have the phone app downloaded. The app is not a casino but works on similar psychological manipulations such as hiding your phone's clock, denying you any sense of time or place, leaving nothing but flashing lights and numbers. Their lives are on a downward spiral and they will need care and support. They might not listen to anything you're saying since odds are they'll be looking down at their phones, playing Balatro. Please give them understanding because they are no longer in control of themselves. Balatro is a disease. Abstain from moral judgments towards the sufferers.

I spent $10 to get Balatro on my phone back in January and that was the entirety of the sum I risked for my entertainment. After all, it is Not Gambling. However, if we consider that at the moment my time is worth something like $30 an hour and that I have spent somewhere in the region of hundreds of hours playing Balatro in the first quarter of 2025, really I'm down thousands of dollars lost from potentially productive time. To complicate this I have definitely played whole games of Balatro while on the clock at a job. (Mr. or Mrs. Eric's Boss, you are not allowed to read this - you may leave the room now.) That time however could have been spent on more production neoliberal activities such as actually gambling on sports or crypto-currencies. Just think of all the economic progress I could be achieving playing real Poker instead of fake electronic nonsense Poker! 

Clearly I am an antisocial terrorist with my deviant behavior of not maximizing my grindset every second of my life. I instead am playing a game with no real point or aim. That I am willfully a wasteful and not maximally productive member of society is not really the problem for me. The problem is that I can't stop. Balatro has devoured my gaming life. I am searching for an escape and cannot find one.

Friday, March 14, 2025

'In the Lost Lands' Somehow Exists and I Appreciate That

In the Lost Lands is probably terrible, probably unworthy of my interest, and yet I am mildly obsessed with this thing. There is a kind of perverse nostalgia compelling me towards it. I saw the trailer for In the Lost Lands and said out loud to nobody "that looks like total shit, I need to see this".

The movie has the over-produced color correction of a 2000s movie, think of Zack Snyder's 300 or Robert Rodriguez's Sin City - plus the overblown lens flair on every lighting source from JJ Abrams' Star Trek. The plot is a generic post-apocalypse western SciFi fantasy... thing which would have sounded very cool back in the 90s if it were an anime OVA, not one of a dozen similar genre mashup ideas. This movie is apparently based on a George RR Martin story, one purchased by the producers back when Game of Thrones was red hot. Instead the idea sat on a development shelf for a near-decade, gathering dust and losing relevancy. If In the Lost Lands were a trailer during a Sony State of Play, it would fit right in next to say, Forspoken. During coming attractions next to proper movies with more than two colors in their pallet like Novocain or Black Bag, In the Lost Lands looks like a bizarre mistake. Maybe somebody had thrown together a fake trailer and AMC Theaters had put it up as a joke.

What In the Lost Lands reminds me of more than anything is bad movie called Priest. Do you remember that? You don't do you? It came out in 2011? Starred Paul Bettany? Was basically lame Judge Dread but with vampires and priests that knew kung-fu but also vaguely a western? In the Lost Lands is that kind of movie. Thing is, Priest made 76 million dollars fifteen years ago. It was based on a Korean comic book that nobody in the West knew about, so had no existing fanbase, yet drew crowds. Priest did not review well, had no fanbase then or now. Paul Bettany would rather you never mention it in presence, I imagine. However, Priest was profitable!

In the Lost Lands is a disaster that has made none of its budget back. It is too small a movie to even get clowned on by industry types who love to laugh when say, Mickey17 is not a hit. There's something to note here: a D+ genre movie fifteen years ago could make money. Whereas these days, oh no. If you have 55 million dollars, you would save more of it by setting it on fire than doing this: flying Dave Bautista and Milla Jovovich out to Poland to pose dramatically in front of green screens with guns and sickle knives.

This massive flop will probably be the final nail in coffin for the long decline of the career of Paul W.S. Anderson, who not coincidentally is married to Milla Jovovich. In the Lost Lands could very well be the last time either name gets inside a cineplex. Anderson and Jovovich have been a great power couple in the realm of mediocre genre flicks, having piloted the original Resident Evil film series through six or seven installments (neither you or I care to actually count). Their last production together was a 2020 adaptation of the game series Monster Hunter - and we share the same stunned reaction of "wait a second, there was a Monster Hunter movie?!" And yeah, that happened, it existed. Anderson has never been a great director, but who can deny the appeal of things like Event Horizon or Mortal Kombat or even Resident Evil 1? Alien vs Predator sucks but he understood the pop-corn-ball assignment in a way. He's never made a truly great movie, and has made many movies few will remember (Pompeii, The Three Musketeers, In the Lost Lands). As hacky and frankly, unambitious as Anderson is, I cannot find the rhythm to dance at his grave. 

I feels the environment is not going in a healthy direction if we cannot have a space for garbage like In the Lost Lands and garbagemen like Paul W.S. Anderson. If they are extinct, the entire food chain is in trouble.

Wednesday, February 12, 2025

Top 15 Movies of 2024: Honorable Mentions and Other Stuff

Wildly late as usual on my plans. This post concludes the Top Movies of 2024 series. 

I'm still considering exactly what I'll do for a Top 10 List of Video Games in 2024, whether or not even such a list even makes sense anymore. I'll have something out eventually on that front, I hope. Still gotta finish Metaphor ReFantazio and that game is loooong.

But for now, let's talk about all the Good Movies of 2024 That Didn't Make the List - there's a lot. Also a Bad Movie. And a few movies in between.

And yes, I am requesting that you watch every single one of these movies (except the last one). If you start now you can probably be done by about oh... Sunday. I'll talk to your boss for you, they'll understand. This list is in no particular order, by the way.

Hundreds of Beavers, dir. Mike Cheslik

One of the few movies whose title could easily be its own porn parody. Hundreds of Beavers was really close to making the Top 15, until I ultimately decided I did not have much to say about it that was not just 'describing the object'. It's a really cool movie to describe, sure, however, my opinion does not bring much to this movie. I like this exists, I cannot I learned much about life or myself watching it - besides learning that I really need that hat.  

Hundreds of Beavers is a live-action cartoon comedy. The entire thing operates on a mixture of Looney Tunes physics and video game economics. Our trapper hero (Ryland Brickson Cole Tews) completes several "runs" to collect loot and objects across an old-timey theme park vision of 17th century fur trading in the Great Lakes region. And maybe he'll win the heart of a local cute Furrier girl (Olivia Graves). This movie is all black and white, with almost no spoken dialog. And everybody is wearing big goofy mascot costumes. It is a little over-long. Personally, I'd have cut down the first act by a lot, but Hundreds of Beavers has a vast wealth of jokes, and lots of visual gags. It is maybe the most creative movie of 2024. Everything you can imagine, and several things you could never imagine, happens in this grand battle between fluffy animals and our goofy bearded protagonist.