Wednesday, March 9, 2011

Tactics Ogre: Let Us Cling Together

I think at this point I just have to give up and admit to myself that my favorite video game genre is RPGs.  I won't call myself an "RPG Gamer" because using the title "gamer" to describe yourself forces you into a bizarre subculture of pompous twits who focus their entire lives, income, creative powers, and intellectual ability on video games.  Then if you're a "gamer" you're forced by law to complain about how violent video games have no effect on us in any way, which then forces you to defend serial killer-in-training games like "RapeLay", complain endlessly about how Jack Thompson is the devil, and compulsively collect Xbox Live Achievements while not bathing or dating women (or men).  So to save myself all that, I'll just say that "I like video games, and particularly RPGs".  There.

And clearly not being obsessed with video games, I'll just review "Tactics Ogre:  Let Us Cling Together" now.

A few years ago, I played "Final Fantasy Tactics", probably the best* game out of the entire Final Fantasy franchise.  "FFT", as I'll abbreviate it now out of laziness, was a dark game set in a fantasy medieval kingdom in the midst of a civil war - basically a History Major's wet dream.  In this game, rather than a basic story where a group of plucky teenagers save the world and the damsel in distress (your sister), you are an outcast where just being heroic in a world full of so much backstabbing and betrayal is enough to make you every faction's enemy.  Then... the plucky teenagers save the world, of course, but even then things don't end very well.  "Tactics Ogre" for the PSP is the game that inspired "FFT", meaning that is probably the one game I am most excited for in all of 2011.  So I bought it immediately, dreaming to recreate that "FFT" experience.

"Tactics Ogre" is the third game in the Ogre Battle franchise, a legend of the Strategy RPG genre.  Created by the now defunct Quest Corporation, Ogre Battle was the brain child of Yasumi "Yiazmat" Matsuno, who would later go on to create games like "Vagrant Story", "FFT", and "FFXII".  These games are touted as being the very finest of the breed, yet were played by next-to-nobody, and now are some of the rarest and most expensive games out there.  On Amazon, the original "Ogre Battle" on the SNES will cost you anywhere from $50 to $350 to buy.  In a fit of hubris, Matsuno decided to follow the Star Wars numbering conventions by starting off the first game as "Episode V".  Naturally, Episodes I - IV have never been made and probably never will.  Ultimately the franchise packed up and died after only four games made, Episodes V - VII and a side game on the GBA, all with names that reference Queen songs.  "Tactics Ogre" was Episode VII, meaning that I'm actually starting this franchise out from the end.  Hopefully this PSP remake is a sign of life for this franchise, because I would like to see Matsuno finish his grand epic and make those missing episodes.

Now I think I can actually start reviewing this thing, can't I?

"Sing tome of a time long past, a time when men answered to power alone, ruled by steel, steeped in darkness, sing me of an age called Xygentia."
Following the death of the great Dynast-King war has come to Valeria.  You play as Denam, or Insert-Your-Name-Here, a young relatively blank-slated character whose father was killed in the bloody civil war that is decimating the fantasy kingdom of Valeria.  So you join up with your sister, Catiua, and your dickish best friend, Vyce, to take on the evil Dark Knights of Lodis who killed your father.  The civil war is based around racial lines, you are Walister, who are being hunted by the Galgastani.  Then there are the Bakrum, a third faction waiting to take on whatever side is left standing.  And if things weren't complicated enough, the foreign Empire of Lodis has its own army standing by, led by those same Dark Knights who are so evil.  Just in case the Dark Knights aren't evil enough, they're led by a one-eyed guy whose name is "Lancelot Tartarus", named after the Hell of Greek mythology.  Unfortunately you can't just walk up and kill Lancelot, because the war is a massively confusing place with lots of factions, dragons, betrayals, and at least one insane Necromancer wizard.  Interestingly for an RPG, the game plays like a straight political drama for at least 3/4hs of the way through before giving even the slightest hint of a great struggle to save the world.

Yes the story is pretty complicated, but luckily "Tactics Ogre" gives you the Warren Report, an encyclopedia of every scene you've watched, every character you meet, and even a few News reports as to what's going on in the world.  Keep on eye out for some Ivalice references.

Early on in the game you save Duke Ronway, leader of the Wallisters.  Ronway sends you on a couple of missions, and he seems like a nice enough guy, until he suddenly orders you to wipe out an entire village of your people.  He wants to pin this massacre on the enemy Galagastani, and so rally his forces.  And unlike every RPG I have ever played, the game actually gives you a choice:  massacre or don't massacre.  This creates a huge branch in the entire game, which changes the storyline completely based on your decision.  The moral choice is actually surprisingly deep:  can you do evil for the greater good, or must you follow your conscious no matter what?  If you kill the people, (which is called the "Lawful" route, ironically enough), you stay with Ronway and keep fighting for him.  If you don't kill them (Chaos Route), then you're blamed for the massacre and suddenly are an outlaw to every side.  I followed the example of Ramza, sinless hero of "FFT" and went Chaos.  Either way, your best friend Vyce betrays you and the war just gets worse.  Later on in the Chaos Route you can a second moral choice that gives you a third possible game route, Neutral.

What's interesting about "Tactics Ogre" is that depending upon which route you take, the characters that join your side change.  So if you Chaos, a certain pretty Dragoon by the name of Ravness gets killed off immediately, but if you put Lawful you can recruit her later.  In Lawful you can recruit Vyce eventually, in Chaos he's your sworn enemy.  There are some missions where Guest characters can be saved from the enemy, if you fail they're gone from the story forever.  Then of course often you'll have to make certain dialogue choices to have characters join your side - if you pick the wrong answer they're gone forever.  Luckily though, those choices are dead easy, just tell them what they want to hear and they're yours.  Out of the entire cast, nearly all of the major characters can join your cause one way or another.  There's a lot of freedom to "Tactics Ogre", which I really like.

The gameplay of "Tactics Ogre" is virtually identical to "FFT" in most ways, but the deeper battle system is very different.  You command a set number of units in battle, typically with the objective of killing the enemy commander like in "Fire Emblem".  So most battles involve you fighting the mooks while waiting for the commander to get close enough for you to surround and destroy him or her.  If your units fall, you have three turns to revive them of else they're gone forever.  Plot important guests will teleport away, everybody else can die at any moment, which changes the later cutscenes.  If the Hero falls, its GAME OVER.  If everybody dies, GAME OVER.

There is a Job System, albeit one very different from "FFT".  Every Class in "Tactics Ogre" shares the same level.  So if your Dragoons are at level 12, and Sisteena is a Valkyrie at level 15, if she's changed to a Dragoon, she'll go down to level 12.  This means that much like in "Dragon Quest IX", my changing Class you can lose all your EXP at once.  The abilities you've learned stay, but if those abilities are not compatible with the class, you can't use them.  At the end of a battle, EXP is shared amongst Class, so if you were using a Dragoon, every Dragoon in your party gets so much EXP, but the Skill Points are divided amongst individual characters.  Annoyingly equipment is based on level, so low level characters can't use the best weapons or armor.  This means that every time you want to change Class you have to spend hours level grinding it before its useful, like in "Dragon Quest IX"**.  Thus you almost never want to change Jobs, ruining the Job System.  This is my No. 1 complain about "Tactics Ogre".  By the way, random battle enemies have levels that are equal to the party members you bring against them, so level 1s will fight level 1 enemies, while level 20s will fight level 20s.  Remember that.  Then if you want to change back, you might not be able to because you need Class Marks, special items you need to make a character a certain Job.  Class Marks are probably the stupidest idea I have ever heard in a Class-based RPG, and whoever thought of them should find a priest or some other kind of ordained servant of God and repent.

There also are Limit Breaks called Finishers, which both you and the enemy can use after a few turns.  For whatever reason the enemy seems to always be able to charge up their Limit Breaks before me, I don't get it.  Finishers are especially useful on the bosses, or the enemy Monsters.  Monster, by the way, are ridiculously powerful enemies in "Tactics Ogre", and can take a huge ton of punishment.  Fear Dragons especially.

The most interesting feature of "Tactics Ogre" is the Chariot system.  Using the Chariot wheel, you can rewind the battle up to fifty moves.  This is hugely helpful, because "Tactics Ogre" is a friggin hard game.  Unless you're infected with some kind of foolish bravado, you will use the Chariot system, and use it often.  Its amazingly what kind of seemingly minor moves can completely change the outcome of battle.  The enemy AI is strange, to say the least.

My No. 2 complaint with "Tactics Ogre" is Catiua, your sister.  She is the most terribly dipolar character I have ever seen in a video game.  In the middle of the game she suddenly decides that you aren't paying enough attention to her and just leaves.  "You care too much about this war you're fighting, not enough about me, waaaaaa!"  Oh shut up!  Then if things aren't bad enough, Catiua joins the enemy side, and if you want the Good Ending, you have to re-recruit her.  Or you can let her die, which is an option I'm considering.  I know Ramza, the Immaculate hero, would be a better person, but sadly I'm not a saint like Ramza.  We'll see.

So that's "Tactics Ogre" a game that I am happy to say is a great follow-up if you loved "FFT".  They even share the same talented art designer, Akihiko Yoshida, whose work shines in this game.  It is really an amazing experience, far darker than its Final Fantasy successor.  "FFT" does have one advantage:  slightly better graphics.  This is the kind of game I've been awaiting for years now, and I am so glad that I got to play it.  I gotta use my Wii's Virtual Console to play the other games.

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* Not, really.  In terms of storyline and gameplay, being a SRPG, it gets close but  the real best is the similar "Final Fantasy XII", which is actually the best RPG ever made.  "Final Fantasy VII" is close as well.  Its a hard call.

** I didn't mention this in my "DQIX" review because I didn't realize it at the time of writing.  So now I wait until I'm very deep in my games before writing reviews.  "Dragon Quest IX" still is the best game of 2010, though.

20 comments:

  1. Sounds good, I'd play it if my PSP weren't broken. Of course, how it ends is also important, the ending might be a big load of bullshit. Keep on gamin' Blue.

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  2. CthulululululululululululululugoddofmadnesssMarch 10, 2011 at 12:46 AM

    I remember the old ones... DAMN these games are awesome. BTW blue, i Remember that in the older one it was possible to Get certain monsters into ytour party. And dragons were on that list. I got a dragon of Everry colour...... And It was FUCKING AWESOME. You should see if its possible to recruit them in this one too... but then again, this one seems more human centric soooo... ehh. oh and.... I got my preordered copy of Dragon Age 2 yesterday, and ive already gotten alot of content done. not sure how far into the game that is though, cus im still only about lvl 12.... it just took really long ot progres through the storyline parts because i was being obsesive over sidequests... but it is A GREAT game too. only issue im having is some bugs and glitches.

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  3. Ha "A History Major's wet dream" Hilarouis. I love how deep the story line gets and the gameplay is just awesome. But I do have to agree with blue about the job system I almost cried when i switched my Templar Commando to a ninja and didn't know about the job level restarting. *Sniff* Oh god.... the hours of training still go through my mind.

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  4. I didn't know you had a blog all this time!!
    Nice review by the way. I'm reading a lot of your posts and the blog is very nice!
    By the way, FF wiki is a piece of s*** now that you left for good, But you were right in doing so.

    Bye!

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  5. really fun game!
    Have you gotten to the world system yet? These life changing decisions are nice and all, but I want to know if I can really go back and try the chaos route now!

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  6. Man, I totally wish you could play FFXII International, especially with the english patch out now and all. I didn't think any game could surpass the regular FFXII, but I was extremely wrong. International is x999 better than the original.

    I am thinking about getting Tactics Ogre, but I'm worried about the difficulty. I still find FFTactics extremely hard, and this looks very similar in difficulty.

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  7. CthulululululululululululululugoddofmadnesssMarch 10, 2011 at 8:08 PM

    I still Play tactics ogre: The knight of Lodis. its the one in which you can recruit dragons and other monsters. ive just started a new profile, and ive already recruited a giant Squid which can walk on land and equip accsesorys. And whats so much better about international?

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  8. CthulululululululululululululugoddofmadnesssMarch 10, 2011 at 8:11 PM

    And blue, i thought you hated Ramsa, you said he was a "Gay Pansy" several times in your walkthorugh , AND made fun of his outfits. So why are you aparently Looking up to him now, HMMMMM!!?!?!??!?!?!?!?! chagning your story, you are, yeessss.

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  9. @Lululululululululu: I don't think I ever called Ramza a "gay pansy". In fact, I had nothing but praise for him in my walkthrough, if memory serves. Though he did have some seriously romantic scenes with Delita, and I said they should just kiss already.

    @Wee: I do really want to play FFXII International, but unless SE brings a remake one day, I probably won't. Are there any new scenes?

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  10. I haven't played this yet, but Tactics was my favorite Final Fantasy game. It's one of the few I replay often.

    Tactics always reminds me of A Song of Ice and Fire because of all the political intrigue and backstabbing of everyone by everyone else.

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  11. @Blue: Nope, the story is exactly the same. Only difference is that it's with the English Dubs, of course, so any Quick-Dubs from the original Japanese version that were merely text conversations(Balthier explaining about Mimics, Vaan showing the Writ of Transit in the beginning, etc.) that were dubbed in the English version are also dubbed in International.

    The biggest difference is the gameplay, obviously. But a few differences a lot of people tend to leave out when mentioning them are that the treasure chances and items almost entirely change, and some weapons and enemies are a lot weaker than before. Still, some weapons and enemies are a /lot/ harder than before too. Thank God there's no damage limit any longer.

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  12. One thing you will notice is the Archaeoavis abomination if you try Zertinan Caverns early.

    In this version the thing is level 99 and it deals damage in the 5 digit figure.

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  13. RapeLay is a "serial killer training" game? So an 18+ year old with a weird fetish plays it and he'll become a serial killer? Have you ever played it, or seen it being played? Do you know anything at all about it? Would you object to it if it was a book or DVD? It's actually not that bad as far as J-porn games go.

    Also, no-one cares about Jack Thompson anymore since he got disbarred. He's old news, and no sensible person thought he was the devil, just an idiot.

    XYZ

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  14. One more thing- I couldn't call FFXII the best RPG ever because of four reasons:
    1. Vaan & Penelo
    2. Shitty Bazaar system and random chest placement
    3. Copy-paste enemy design
    4. Absolute uselessness of offensive magic=game imbalance, especially in International version
    In my opinion, the best would probably be Chrono Trigger. Although i think there are a lot of western RPG's you're missing out on.

    XYZ

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  15. CthulululululululululululululugoddofmadnesssMarch 12, 2011 at 7:39 PM

    Ooopss.. i think i got him mixed up with tidus... illl go hit myself with my masamune replica a few times... but i still remember you calling him gay for delita..... but hey, i was a litttlleee tipsy at the time i read it last, and its been a while soooo... who knows, i must be wrong, for you, the creator of that walkthrough, disagree. Srry.

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  16. Magic is amazing in IZJS actually. When you see a Black Mage doing Scathe for over 15k damage, you'd know what I mean. xD

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  17. I mean in the Int. version how you have to lock down a class as a magic user, and since you can have only three, you can only have one attacker if you want two kinds of magic, or one mage if you want two attackers.

    XYZ

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  18. Ive never really liked TO games. EVer since the one for n64... They were kinda boring to me, so was FFT(omg is blue a FF luver?! Omg if he is he sux(At least if he likes the new one XIII, the Dissodia[however u spell it XD] for PSP is fun... So is VII, the best one evr made)). Revew Dragon Age plz, its a super fun game and I wantz ur opnion

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  19. CthulululululululululululululugoddofmadnesssMarch 15, 2011 at 8:34 PM

    BTW the tactics ogre i have been playing is "Tactics Ogre: The Knight of Lodis" it was for the gameboy advance.... wait, what did this anonymous above me just say about blue? Oh no you didnt! Seriously, dont jmust pick on one of the worse games in the series, and then exalt one that next to nobody actualy liked because of severe desighn flaws. i quote: (omg is blue a FF luver?! Omg if he is he sux(At least if he likes the new one XIII, the Dissodia[however u spell it XD] for PSP is fun... So is VII, the best one evr made)). Revew Dragon Age plz, its a super fun game and I wantz ur opnion"" the only two things he got right were how good dragon age is, and that VII Rocked.... and those are both so obvious and blatantly aparent he doesnt get points for them...... i mean, seriously.

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  20. CthulululululululululululululugoddofmadnesssMarch 15, 2011 at 8:36 PM

    Also.... his Spelling and Grammar stunk horribly. as a Drama sudent and actor in training with a Great love of the english language, i must say sirrah, if you are going to say or type something, do say it properley. honestly.... i mean, ACTUALL spelling errors, i can stand, but adding z to the end of things for no reason, i cannot.

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